Pan

Palace Administrator

Pan

MasterPalace Administrator

A crafty palace administrator that grants perks to [Town Development].

TypePalace Administrator class iconPalace Administrator
Skills4
Max Affinity100
Max statusKindred Soul

Story

Pan's life story reads like an abridged version of the empire's own recent history. Pan learned from a young age exactly what matters in a royal court as a palace attendant. His careful and often wise judgments earned him a place of respect that might have endured til this day. Sadly, his rare title of "Royal Advisor" was not meant to last.

Pan and his king experienced disaster after disaster, starting with the Cesares Rebellion and ending in the fall of the royal house and splintering of the empire into fiefdoms. Only Pan's great reputation helped him land an appointment to run the border town of Noba. But not even Pan could save Noba from itself. While Noba's peasants roamed in search of food, its nobles ate away at its wealth until there was nothing left but them and the have-nots.

Pan survived this period all the more convinced this was not the way forward for his town or any town. Only a rejection of oppression and a heartfelt embrace of commoners could make a town truly great. It was not an easy decision, but eventually Pan left Noba to forge his own oasis of justice in the wilderness: Marigold. Marigold would try to rebuild what the old Empire had discarded, starting with basic infrastructure like the old kingdom waystations in disrepair. Marigold would be different. While other towns covet the wealthy, Marigold sees value only in diligence and hard work. Respect for the land and your fellow citizens counts in Marigold far more than noble blood. Some call Pan a hopeless idealist who is actually endangering his people with such lofty goals. Rather engaging with his critics, Pan wants to let Marigold's near-utopian record speak for itself.

The lesson that Pan learned is the peace and stability of the royal era cannot be revived by an governor order or aristocratic help. It can only come about when a just and fair system inspires a generation of townsfolk. And this is the real secret of Marigold's success.

Affinity

Affinity levels run from 1 to 100 and are raised with Journey and gifts. Every 10 levels advances relationship status for Master Emblems and adds a larger squad bonus. Affinity 100 unlocks Special Research.

Affinity levelsLevels 1–100 · cost, advancement & stats

Affinity is the Journey cost to advance from that level to the next (level 0 is the settle/invite cost). Advancement is Master Emblems spent when relationship status increases (levels 10, 20, …, 100). Stats are total squad bonuses at that level.

LevelAffinityAdvancementStats
01000
1240Squad DEF +1.58%
2260Squad DEF +1.65%
3270Squad DEF +1.73%
4280Squad DEF +1.80%
5290Squad DEF +1.88%
6320Squad DEF +1.95%
7340Squad DEF +2.03%
8360Squad DEF +2.10%
9390Squad DEF +2.18%
104105 Emblems · Acquaintance 1Squad DEF +2.85%
11440Squad DEF +2.93%
12460Squad DEF +3.00%
13480Squad DEF +3.08%
14510Squad DEF +3.15%
15530Squad DEF +3.23%
16560Squad DEF +3.30%
17580Squad DEF +3.38%
18600Squad DEF +3.45%
19630Squad DEF +3.53%
2065010 Emblems · Acquaintance 2Squad DEF +4.20%
21680Squad DEF +4.28%
22700Squad DEF +4.35%
23720Squad DEF +4.43%
24750Squad DEF +4.50%
25770Squad DEF +4.58%
26800Squad DEF +4.65%
27820Squad DEF +4.73%
28840Squad DEF +4.80%
29880Squad DEF +4.88%
3092015 Emblems · Acquaintance 3Squad DEF +5.55%
31950Squad DEF +5.63%
32990Squad DEF +5.70%
331020Squad DEF +5.78%
341060Squad DEF +5.85%
351100Squad DEF +5.93%
361130Squad DEF +6.00%
371170Squad DEF +6.08%
381200Squad DEF +6.15%
391250Squad DEF +6.23%
40130020 Emblems · Casual 1Squad DEF +6.90%
411350Squad DEF +6.98%
421400Squad DEF +7.05%
431440Squad DEF +7.13%
441490Squad DEF +7.20%
451540Squad DEF +7.28%
461590Squad DEF +7.35%
471640Squad DEF +7.43%
481680Squad DEF +7.50%
491740Squad DEF +7.58%
50180025 Emblems · Casual 2Squad DEF +8.25%
511860Squad DEF +8.33%
521920Squad DEF +8.40%
531980Squad DEF +8.48%
542040Squad DEF +8.55%
552100Squad DEF +8.63%
562160Squad DEF +8.70%
572220Squad DEF +8.78%
582280Squad DEF +8.85%
592340Squad DEF +8.93%
60240030 Emblems · Casual 3Squad DEF +9.60%
612460Squad DEF +9.68%
622520Squad DEF +9.75%
632580Squad DEF +9.83%
642640Squad DEF +9.90%
652700Squad DEF +9.98%
662760Squad DEF +10.05%
672820Squad DEF +10.13%
682880Squad DEF +10.20%
692940Squad DEF +10.28%
70300035 Emblems · Close 1Squad DEF +10.95%
713060Squad DEF +11.03%
723120Squad DEF +11.10%
733180Squad DEF +11.18%
743240Squad DEF +11.25%
753300Squad DEF +11.33%
763360Squad DEF +11.40%
773420Squad DEF +11.48%
783480Squad DEF +11.55%
793540Squad DEF +11.63%
80360040 Emblems · Close 2Squad DEF +12.30%
813660Squad DEF +12.38%
823720Squad DEF +12.45%
833780Squad DEF +12.53%
843840Squad DEF +12.60%
853900Squad DEF +12.68%
863960Squad DEF +12.75%
874020Squad DEF +12.83%
884080Squad DEF +12.90%
894140Squad DEF +12.98%
90420045 Emblems · Close 3Squad DEF +13.65%
914260Squad DEF +13.73%
924320Squad DEF +13.80%
934380Squad DEF +13.88%
944440Squad DEF +13.95%
954500Squad DEF +14.03%
964560Squad DEF +14.10%
974620Squad DEF +14.18%
984680Squad DEF +14.25%
994740Squad DEF +14.33%
10050 Emblems · Kindred SoulSquad DEF +15.00%

Talent

Passive effect that scales with talent level (levels 1–11).

Efficient Reserves
TalentEfficient Reserves
As a crafty veteran gatherer, Pan handles such tasks more efficiently, gaining 1–5 Reserve Chests every 120 total gathering mins. Daily limit: 10–30. Refreshes at UTC 00:00.
Chest Gain:1 / 1 / 1 / 2 / 2 / 3 / 3 / 4 / 4 / 5 / 5
Daily Cap:10 / 12 / 14 / 16 / 18 / 20 / 22 / 24 / 26 / 28 / 30
What's inside: Reserve Chest8 possible rewards
Reserve Chest

You get one of these items from each Reserve Chest (RNG).

ItemProbability
Truegold ×101%
Truegold ×120%
Gems ×1,0002%
Gems ×1020%
100 Enhancement XP Part ×13%
10 Enhancement XP Part ×120%
1h General Speedup ×14%
5m General Speedup ×130%
Talent levelsLv 1–11

Effect values and power by talent level.

LevelValuesPower
11 / 1036,000
21 / 1272,000
31 / 14108,000
42 / 16144,000
52 / 18180,000
63 / 20216,000
73 / 22252,000
84 / 24288,000
94 / 26324,000
105 / 28360,000
115 / 30396,000

Skills

Skills are trained at Master Academy. Higher levels cost Learning XP and Master's Manuscripts. Some levels also require higher Affinity or total skill power.

Falconer
Skill 1Falconer
Pan's skilled falconry gives them greater range, increasing the number of daily Watchtower Intel Missions found by 2–8.
Intel Missions:2 / 3 / 4 / 6 / 8
Unlock:Affinity 10
Level scalingLv 1–5 · unlocks from Affinity 10

Values, Learning XP, and Master's Manuscripts required per skill level. Some levels also require higher Affinity or total skill power.

LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
1220,000Affinity 10
2340,00043,200500
3460,00086,4001,000Affinity 40
4680,000172,8002,000
58100,000345,6004,000Affinity 60
Good Steward
Skill 2Good Steward
A good steward must be responsible for their master's needs. Pan increases the Storehouse's Governor Stamina replenishment by 10–40.
Governor Stamina:10 / 15 / 20 / 30 / 40
Unlock:Affinity 20
Level scalingLv 1–5 · unlocks from Affinity 20

Values, Learning XP, and Master's Manuscripts required per skill level. Some levels also require higher Affinity or total skill power.

LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
11016,000Affinity 20
21532,00034,200400
32048,00069,000800Affinity 50
43064,000138,0001,600
54080,000276,0003,200Affinity 70
Master Architect
Skill 3Master Architect
Pan is a master of construction efficiency, speeding up construction by 2–8 hours on every new build.
Speed Boost (Hours):2 / 3 / 4 / 6 / 8
Unlock:Affinity 30
Level scalingLv 1–5 · unlocks from Affinity 30

Values, Learning XP, and Master's Manuscripts required per skill level. Some levels also require higher Affinity or total skill power.

LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
127,000Affinity 30
2314,00013,800200
3421,00027,600400Affinity 60
4628,00055,200800
5835,000110,4001,600Affinity 80
Ways and Means
Skill 4Ways and Means
An experienced manager sees opportunities others don't. Pan gains 20–120 additional Mystery Badge(s) upon daily mission completion and 1–4 more free refreshes at the Mystery Shop.
Item Gain:20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 120
Refreshes:1 / 1 / 1 / 2 / 2 / 2 / 3 / 3 / 3 / 4
Unlock:Affinity 40
Level scalingLv 1–10 · unlocks from Affinity 40

Values, Learning XP, and Master's Manuscripts required per skill level. Some levels also require higher Affinity or total skill power.

LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
120 / 17,000Affinity 40
230 / 114,00010,200100
340 / 121,00020,400200
450 / 228,00030,600300
560 / 235,00041,400400Skill power 15
670 / 242,00051,600500
780 / 349,00061,800600
890 / 356,00072,600700Skill power 20
9100 / 363,00082,800800
10120 / 470,00093,000900Skill power 24

Special Research

Special Research unlocks at Affinity Level 100. Every research raises Squad Lethality (max +32.0%) and Power. Every 20 levels also grants a Path Stats milestone buff.

UnlockAffinity Lv 100
Paths5
Total researches1,000
Total Emblems14,000
Progress buffSquad Lethality +32.0%
Research Power (max)4,896,000
Global progress buff: Squad Lethality grows with every research click (shown in-game above Path Stats). Completing all paths grants Squad Lethality +32.0%. Path Stats milestones (troop or squad bonuses every 20 levels) are separate.

How research works

  1. Unlocks at Affinity Level 100.
  2. Each research spends Master Emblems and raises research level by 1.
  3. Every 20 research levels unlocks a milestone buff (10 milestones per path, fewer on partial paths).
  4. Paths for this master: Experienced → Adequate → Proficient → Peerless → Masterful. Milestone order differs by path so totals land on different stats first.
  5. Research also adds Research Power used for some later upgrade gates.
  6. This master has two research trees: tree 1 uses 10 Emblems per research; tree 2 (levels 601+) uses 20 Emblems per research.
  7. Each research also raises a global progress buff (Squad Lethality), up to +32.0% at full research. Path Stats milestones are separate.
Research paths5 paths · 14,000 Emblems total
TreePathTierLevelsResearchesEmblems / researchEmblems totalPower (path)Progress buff (path)Path Stats totals
1Administrator - ExperiencedExperienced1–200200102,000720,000Squad Lethality +2.0%Archer ATK +4.8%, Archer DEF +4.8%, Archer Lethality +7.2%, Archer HP +7.2%
1Administrator - AdequateAdequate201–400200102,000864,000Squad Lethality +4.0%Archer ATK +4.8%, Archer DEF +4.8%, Archer Lethality +7.2%, Archer HP +7.2%
1Administrator - ProficientProficient401–600200102,0001,008,000Squad Lethality +6.0%Archer ATK +4.8%, Archer DEF +4.8%, Archer Lethality +7.2%, Archer HP +7.2%
2Administrator - PeerlessPeerless601–800200204,0001,152,000Squad Lethality +8.0%Archer ATK +4.8%, Archer DEF +4.8%, Archer Lethality +7.2%, Archer HP +7.2%
2Administrator - MasterfulMasterful801–1000200204,0001,152,000Squad Lethality +12.0%Archer ATK +2.4%, Archer DEF +2.4%, Archer Lethality +4.8%, Archer HP +2.4%
Administrator - Experienced — Path StatsExperienced · 10 milestones · Progress Squad Lethality +2.0% (cum +2.0%) · Power 720,000

Completing this path grants Squad Lethality +2.0% (running total at path end: +2.0%) and 720,000 Research Power.

#Research LvPath Stats buffAmount
120Archer ATK+2.4%
240Archer DEF+2.4%
360Archer Lethality+2.4%
480Archer HP+2.4%
5100Archer ATK+2.4%
6120Archer DEF+2.4%
7140Archer Lethality+2.4%
8160Archer HP+2.4%
9180Archer HP+2.4%
10200Archer Lethality+2.4%
Administrator - Adequate — Path StatsAdequate · 10 milestones · Progress Squad Lethality +4.0% (cum +6.0%) · Power 864,000

Completing this path grants Squad Lethality +4.0% (running total at path end: +6.0%) and 864,000 Research Power.

#Research LvPath Stats buffAmount
1220Archer ATK+2.4%
2240Archer DEF+2.4%
3260Archer Lethality+2.4%
4280Archer HP+2.4%
5300Archer ATK+2.4%
6320Archer DEF+2.4%
7340Archer Lethality+2.4%
8360Archer HP+2.4%
9380Archer HP+2.4%
10400Archer Lethality+2.4%
Administrator - Proficient — Path StatsProficient · 10 milestones · Progress Squad Lethality +6.0% (cum +12.0%) · Power 1,008,000

Completing this path grants Squad Lethality +6.0% (running total at path end: +12.0%) and 1,008,000 Research Power.

#Research LvPath Stats buffAmount
1420Archer ATK+2.4%
2440Archer DEF+2.4%
3460Archer Lethality+2.4%
4480Archer HP+2.4%
5500Archer ATK+2.4%
6520Archer DEF+2.4%
7540Archer Lethality+2.4%
8560Archer HP+2.4%
9580Archer HP+2.4%
10600Archer Lethality+2.4%
Administrator - Peerless — Path StatsPeerless · 10 milestones · Progress Squad Lethality +8.0% (cum +20.0%) · Power 1,152,000

Completing this path grants Squad Lethality +8.0% (running total at path end: +20.0%) and 1,152,000 Research Power.

#Research LvPath Stats buffAmount
1620Archer ATK+2.4%
2640Archer DEF+2.4%
3660Archer Lethality+2.4%
4680Archer HP+2.4%
5700Archer ATK+2.4%
6720Archer DEF+2.4%
7740Archer Lethality+2.4%
8760Archer HP+2.4%
9780Archer HP+2.4%
10800Archer Lethality+2.4%
Administrator - Masterful — Path StatsMasterful · 5 milestones · Progress Squad Lethality +12.0% (cum +32.0%) · Power 1,152,000

Completing this path grants Squad Lethality +12.0% (running total at path end: +32.0%) and 1,152,000 Research Power.

#Research LvPath Stats buffAmount
1840Archer ATK+2.4%
2880Archer DEF+2.4%
3920Archer Lethality+2.4%
4960Archer HP+2.4%
51000Archer Lethality+2.4%