Roman

Arena Champion

Roman

MasterArena Champion

A star of the arena who can help you in every [Arena] match.

TypeArena Champion class iconArena Champion
Skills4
Max Affinity100
Max statusKindred Soul

Story

Eighteen-year-old Roman entered the arena with all the force of a hurricane. The spotlight loved the new challenger with his sinews of iron, fists of steel, and lion's roar. He quickly became the crowd favorite and no swordsman, conniving bandit, or combat-hungry general seemed to get in his way. But it was not to last.

Roman entered the championship final at what was supposed to be the top of his game, the actual battle just a stepping stone to the trophy. The crowd went wild but then slowly fell silent as it became obvious Roman was about to be soundly defeated.

Nothing in Roman's instincts or training seemed to help him that day. Cheers turned to insults as he left the field, humiliated. Roman was supposed to be a winner. He could not accept the reality that, yes indeed, he could fail. That same stubbornness may explain what happened next.

10 years of this passed in much the same way. Roman would fight his way to the championship and then lose decisively, time after time. He became known as the "eternal runner-up". His star began to fade. Supporters wandered. Then rumors about his impending retirement began to circulate li a nightmare he couldn't shake. Or had the hero-in-waiting simply not found his moment yet?

That moment came when the town was overrun by an evil group of mercenaries. The bandits' leader issued an ultimatum to surviving soldiers: defeat me in the arena and we will withdraw. Fail, and you must submit to our swords. No one dared raise a hand... until Roman put himself forward as the people's gladiator.

Doubts spread as terrified townsfolk looked on. Could their future really be in the hands of the eternal runner-up? Who always found a way to lose when it mattered most? Then Roman was knocked down and it seemed for a long time he would not get up. The mercenaries hurled insults at him, "Don't you want to try and land at least one blow?!" With great effort he stood. His eyes red and angry, "I only need to land one."The bandit leader laid Roman low again and again, yet he stood up. Wounds which should have been fatal he shrugged off. Was this truly a mortal man? Then Roman retaliated with all his might and with one strike defeated the bandits' champion.

True to their word, the mercenaries left. If Roman had wanted to retire then, he could have done so with pride. Or perhaps it was now time for him to train the next generation. Or will an enterprising governor come along willing to work with Roman on other, more important victories …

Affinity

Affinity levels run from 1 to 100 and are raised with Journey and gifts. Every 10 levels advances relationship status for Master Emblems and adds a larger squad bonus. Affinity 100 unlocks Special Research.

Affinity levelsLevels 1–100 · cost, advancement & stats
LevelAffinityAdvancementStats
01000
1600Squad ATK +1.58%, Squad DEF +1.58%
2630Squad ATK +1.65%, Squad DEF +1.65%
3660Squad ATK +1.73%, Squad DEF +1.73%
4690Squad ATK +1.80%, Squad DEF +1.80%
5720Squad ATK +1.88%, Squad DEF +1.88%
6780Squad ATK +1.95%, Squad DEF +1.95%
7840Squad ATK +2.03%, Squad DEF +2.03%
8900Squad ATK +2.10%, Squad DEF +2.10%
9960Squad ATK +2.18%, Squad DEF +2.18%
1010208 Emblems · Acquaintance 1Squad ATK +2.85%, Squad DEF +2.85%
111080Squad ATK +2.93%, Squad DEF +2.93%
121140Squad ATK +3.00%, Squad DEF +3.00%
131200Squad ATK +3.08%, Squad DEF +3.08%
141260Squad ATK +3.15%, Squad DEF +3.15%
151320Squad ATK +3.23%, Squad DEF +3.23%
161380Squad ATK +3.30%, Squad DEF +3.30%
171440Squad ATK +3.38%, Squad DEF +3.38%
181500Squad ATK +3.45%, Squad DEF +3.45%
191560Squad ATK +3.53%, Squad DEF +3.53%
20162016 Emblems · Acquaintance 2Squad ATK +4.20%, Squad DEF +4.20%
211680Squad ATK +4.28%, Squad DEF +4.28%
221740Squad ATK +4.35%, Squad DEF +4.35%
231800Squad ATK +4.43%, Squad DEF +4.43%
241860Squad ATK +4.50%, Squad DEF +4.50%
251920Squad ATK +4.58%, Squad DEF +4.58%
261980Squad ATK +4.65%, Squad DEF +4.65%
272040Squad ATK +4.73%, Squad DEF +4.73%
282100Squad ATK +4.80%, Squad DEF +4.80%
292190Squad ATK +4.88%, Squad DEF +4.88%
30228024 Emblems · Acquaintance 3Squad ATK +5.55%, Squad DEF +5.55%
312370Squad ATK +5.63%, Squad DEF +5.63%
322460Squad ATK +5.70%, Squad DEF +5.70%
332550Squad ATK +5.78%, Squad DEF +5.78%
342640Squad ATK +5.85%, Squad DEF +5.85%
352730Squad ATK +5.93%, Squad DEF +5.93%
362820Squad ATK +6.00%, Squad DEF +6.00%
372910Squad ATK +6.08%, Squad DEF +6.08%
383000Squad ATK +6.15%, Squad DEF +6.15%
393120Squad ATK +6.23%, Squad DEF +6.23%
40324032 Emblems · Casual 1Squad ATK +6.90%, Squad DEF +6.90%
413360Squad ATK +6.98%, Squad DEF +6.98%
423480Squad ATK +7.05%, Squad DEF +7.05%
433600Squad ATK +7.13%, Squad DEF +7.13%
443720Squad ATK +7.20%, Squad DEF +7.20%
453840Squad ATK +7.28%, Squad DEF +7.28%
463960Squad ATK +7.35%, Squad DEF +7.35%
474080Squad ATK +7.43%, Squad DEF +7.43%
484200Squad ATK +7.50%, Squad DEF +7.50%
494350Squad ATK +7.58%, Squad DEF +7.58%
50450040 Emblems · Casual 2Squad ATK +8.25%, Squad DEF +8.25%
514650Squad ATK +8.33%, Squad DEF +8.33%
524800Squad ATK +8.40%, Squad DEF +8.40%
534950Squad ATK +8.48%, Squad DEF +8.48%
545100Squad ATK +8.55%, Squad DEF +8.55%
555250Squad ATK +8.63%, Squad DEF +8.63%
565400Squad ATK +8.70%, Squad DEF +8.70%
575550Squad ATK +8.78%, Squad DEF +8.78%
585700Squad ATK +8.85%, Squad DEF +8.85%
595850Squad ATK +8.93%, Squad DEF +8.93%
60600048 Emblems · Casual 3Squad ATK +9.60%, Squad DEF +9.60%
616150Squad ATK +9.68%, Squad DEF +9.68%
626300Squad ATK +9.75%, Squad DEF +9.75%
636450Squad ATK +9.83%, Squad DEF +9.83%
646600Squad ATK +9.90%, Squad DEF +9.90%
656750Squad ATK +9.98%, Squad DEF +9.98%
666900Squad ATK +10.05%, Squad DEF +10.05%
677050Squad ATK +10.13%, Squad DEF +10.13%
687200Squad ATK +10.20%, Squad DEF +10.20%
697350Squad ATK +10.28%, Squad DEF +10.28%
70750056 Emblems · Close 1Squad ATK +10.95%, Squad DEF +10.95%
717650Squad ATK +11.03%, Squad DEF +11.03%
727800Squad ATK +11.10%, Squad DEF +11.10%
737950Squad ATK +11.18%, Squad DEF +11.18%
748100Squad ATK +11.25%, Squad DEF +11.25%
758250Squad ATK +11.33%, Squad DEF +11.33%
768400Squad ATK +11.40%, Squad DEF +11.40%
778550Squad ATK +11.48%, Squad DEF +11.48%
788700Squad ATK +11.55%, Squad DEF +11.55%
798850Squad ATK +11.63%, Squad DEF +11.63%
80900064 Emblems · Close 2Squad ATK +12.30%, Squad DEF +12.30%
819150Squad ATK +12.38%, Squad DEF +12.38%
829300Squad ATK +12.45%, Squad DEF +12.45%
839450Squad ATK +12.53%, Squad DEF +12.53%
849600Squad ATK +12.60%, Squad DEF +12.60%
859750Squad ATK +12.68%, Squad DEF +12.68%
869900Squad ATK +12.75%, Squad DEF +12.75%
8710050Squad ATK +12.83%, Squad DEF +12.83%
8810200Squad ATK +12.90%, Squad DEF +12.90%
8910350Squad ATK +12.98%, Squad DEF +12.98%
901050072 Emblems · Close 3Squad ATK +13.65%, Squad DEF +13.65%
9110650Squad ATK +13.73%, Squad DEF +13.73%
9210800Squad ATK +13.80%, Squad DEF +13.80%
9310950Squad ATK +13.88%, Squad DEF +13.88%
9411100Squad ATK +13.95%, Squad DEF +13.95%
9511250Squad ATK +14.03%, Squad DEF +14.03%
9611400Squad ATK +14.10%, Squad DEF +14.10%
9711550Squad ATK +14.18%, Squad DEF +14.18%
9811700Squad ATK +14.25%, Squad DEF +14.25%
9911850Squad ATK +14.33%, Squad DEF +14.33%
10080 Emblems · Kindred SoulSquad ATK +15.00%, Squad DEF +15.00%

Talent

Star Belligerent
TalentStar Belligerent
Roman is such a beloved arena star that his fans are always showering him with gifts, granting a 50–100% chance of getting 1–3 extra Arena Star Chest(s) after each match.
Reward Chance:50% / 55% / 60% / 65% / 70% / 75% / 80% / 85% / 90% / 95% / 100%
Chests:1 / 1 / 1 / 1 / 1 / 2 / 2 / 2 / 2 / 2 / 3
What's inside: Arena Star Chest6 possible rewards
Arena Star Chest

The Arena Star Chest contains one of the following items (RNG).

ItemProbability
Mythic General Hero Shards ×14%
Forgehammers ×16%
100 Enhancement XP Part ×18%
10 Enhancement XP Part ×220%
1h General Speedup ×110%
5m General Speedup ×152%
Talent levelsLv 1–11
LevelValuesPower
150% / 158,000
255% / 1116,000
360% / 1174,000
465% / 1232,000
570% / 1290,000
675% / 2348,000
780% / 2406,000
885% / 2464,000
990% / 2522,000
1095% / 2580,000
11100% / 3638,000

Skills

Teacher of Champions
Skill 1Teacher of Champions
Roman trains candidates in skills that will not soon be forgot, increasing Escorts' Arena Battle Attack and Health by 2–20%.
Escort Boost:2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Unlock:Affinity 10
Level scalingLv 1–10 · unlocks from Affinity 10
LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
12%42,000Affinity 10
24%84,00082,800600
36%126,000165,6001,200
48%168,000248,4001,800
510%210,000331,8002,400Affinity 30
612%252,000414,6003,000
714%294,000497,4003,600
816%336,000580,2004,200Affinity 50
918%378,000663,6004,800
1020%420,000746,4005,400Affinity 70
Winner Take All
Skill 2Winner Take All
"There can be only one!" Roman often declares. True to form, he increases the Daily and Weekly Arena Token rewards by 5–50%.
Arena Token Gain:5% / 10% / 15% / 20% / 25% / 30% / 35% / 40% / 45% / 50%
Unlock:Affinity 20
Level scalingLv 1–10 · unlocks from Affinity 20
LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
15%18,000Affinity 20
210%36,00030,600300
315%54,00061,800600
420%72,00093,000900
525%90,000124,2001,200Affinity 40
630%108,000155,4001,500
735%126,000186,6001,800
840%144,000217,2002,100Affinity 60
945%162,000248,4002,400
1050%180,000279,6002,700Affinity 80
Crowd Favorite
Skill 3Crowd Favorite
The perks of Roman's popularity aren't limited to stylish outfits and catchphrases, but also 1–3 extra Arena Shop items discounted by 5–50%.
Shop Items:1 / 1 / 1 / 1 / 1 / 2 / 2 / 2 / 2 / 3
Price Drop:5% / 10% / 15% / 20% / 25% / 30% / 35% / 40% / 45% / 50%
Unlock:Affinity 30
Level scalingLv 1–10 · unlocks from Affinity 30
LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
11 / 5%18,000Affinity 30
21 / 10%36,00030,600300
31 / 15%54,00061,800600
41 / 20%72,00093,000900
51 / 25%90,000124,2001,200Affinity 50
62 / 30%108,000155,4001,500
72 / 35%126,000186,6001,800
82 / 40%144,000217,2002,100Affinity 70
92 / 45%162,000248,4002,400
103 / 50%180,000279,6002,700Affinity 80
One Desire
Skill 4One Desire
To receive honor and glory upon the same podium on which Roman stands is the dream of every hero in the Arena, boosting Arena Battle Attack and Health by 2–20%.
Hero Stats Up:2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20%
Unlock:Affinity 40
Level scalingLv 1–10 · unlocks from Affinity 40
LevelValuesPowerLearning XPMaster's ManuscriptsRequirement
12%42,000Affinity 40
24%84,00082,800600
36%126,000165,6001,200
48%168,000248,4001,800
510%210,000331,8002,400Skill power 22
612%252,000414,6003,000
714%294,000497,4003,600
816%336,000580,2004,200Skill power 30
918%378,000663,6004,800
1020%420,000746,4005,400Skill power 39

Special Research

Special Research unlocks at Affinity Level 100. Every research raises Squad ATK (max +32.0%) and Power. Every 20 levels also grants a Path Stats milestone buff.

UnlockAffinity Lv 100
Paths5
Total researches1,000
Total Emblems14,000
Progress buffSquad ATK +32.0%
Research Power (max)4,896,000
Global progress buff: Squad ATK grows with every research click (shown in-game above Path Stats). Completing all paths grants Squad ATK +32.0%. Path Stats milestones (troop or squad bonuses every 20 levels) are separate.

How research works

  1. Unlocks at Affinity Level 100.
  2. Each research spends Master Emblems and raises research level by 1.
  3. Every 20 research levels unlocks a milestone buff (10 milestones per path, fewer on partial paths).
  4. Paths for this master: Experienced → Adequate → Proficient → Peerless → Masterful. Milestone order differs by path so totals land on different stats first.
  5. Research also adds Research Power used for some later upgrade gates.
  6. This master has two research trees: tree 1 uses 10 Emblems per research; tree 2 (levels 601+) uses 20 Emblems per research.
  7. Each research also raises a global progress buff (Squad ATK), up to +32.0% at full research. Path Stats milestones are separate.
Research paths5 paths · 14,000 Emblems total
TreePathTierLevelsResearchesEmblems / researchEmblems totalPower (path)Progress buff (path)Path Stats totals
1Gladiator - ExperiencedExperienced1–200200102,000720,000Squad ATK +2.0%Cavalry ATK +4.8%, Cavalry DEF +4.8%, Cavalry Lethality +7.2%, Cavalry HP +7.2%
1Gladiator - AdequateAdequate201–400200102,000864,000Squad ATK +4.0%Cavalry ATK +4.8%, Cavalry DEF +4.8%, Cavalry Lethality +7.2%, Cavalry HP +7.2%
1Gladiator - ProficientProficient401–600200102,0001,008,000Squad ATK +6.0%Cavalry ATK +4.8%, Cavalry DEF +4.8%, Cavalry Lethality +7.2%, Cavalry HP +7.2%
2Gladiator - PeerlessPeerless601–800200204,0001,152,000Squad ATK +8.0%Cavalry ATK +4.8%, Cavalry DEF +4.8%, Cavalry Lethality +7.2%, Cavalry HP +7.2%
2Gladiator - MasterfulMasterful801–1000200204,0001,152,000Squad ATK +12.0%Cavalry ATK +2.4%, Cavalry DEF +2.4%, Cavalry Lethality +4.8%, Cavalry HP +2.4%
Gladiator - Experienced — Path StatsExperienced · 10 milestones · Progress Squad ATK +2.0% (cum +2.0%) · Power 720,000

Completing this path grants Squad ATK +2.0% (running total at path end: +2.0%) and 720,000 Research Power.

#Research LvPath Stats buffAmount
120Cavalry ATK+2.4%
240Cavalry DEF+2.4%
360Cavalry Lethality+2.4%
480Cavalry HP+2.4%
5100Cavalry ATK+2.4%
6120Cavalry DEF+2.4%
7140Cavalry Lethality+2.4%
8160Cavalry HP+2.4%
9180Cavalry HP+2.4%
10200Cavalry Lethality+2.4%
Gladiator - Adequate — Path StatsAdequate · 10 milestones · Progress Squad ATK +4.0% (cum +6.0%) · Power 864,000

Completing this path grants Squad ATK +4.0% (running total at path end: +6.0%) and 864,000 Research Power.

#Research LvPath Stats buffAmount
1220Cavalry ATK+2.4%
2240Cavalry DEF+2.4%
3260Cavalry Lethality+2.4%
4280Cavalry HP+2.4%
5300Cavalry ATK+2.4%
6320Cavalry DEF+2.4%
7340Cavalry Lethality+2.4%
8360Cavalry HP+2.4%
9380Cavalry HP+2.4%
10400Cavalry Lethality+2.4%
Gladiator - Proficient — Path StatsProficient · 10 milestones · Progress Squad ATK +6.0% (cum +12.0%) · Power 1,008,000

Completing this path grants Squad ATK +6.0% (running total at path end: +12.0%) and 1,008,000 Research Power.

#Research LvPath Stats buffAmount
1420Cavalry ATK+2.4%
2440Cavalry DEF+2.4%
3460Cavalry Lethality+2.4%
4480Cavalry HP+2.4%
5500Cavalry ATK+2.4%
6520Cavalry DEF+2.4%
7540Cavalry Lethality+2.4%
8560Cavalry HP+2.4%
9580Cavalry HP+2.4%
10600Cavalry Lethality+2.4%
Gladiator - Peerless — Path StatsPeerless · 10 milestones · Progress Squad ATK +8.0% (cum +20.0%) · Power 1,152,000

Completing this path grants Squad ATK +8.0% (running total at path end: +20.0%) and 1,152,000 Research Power.

#Research LvPath Stats buffAmount
1620Cavalry ATK+2.4%
2640Cavalry DEF+2.4%
3660Cavalry Lethality+2.4%
4680Cavalry HP+2.4%
5700Cavalry ATK+2.4%
6720Cavalry DEF+2.4%
7740Cavalry Lethality+2.4%
8760Cavalry HP+2.4%
9780Cavalry HP+2.4%
10800Cavalry Lethality+2.4%
Gladiator - Masterful — Path StatsMasterful · 5 milestones · Progress Squad ATK +12.0% (cum +32.0%) · Power 1,152,000

Completing this path grants Squad ATK +12.0% (running total at path end: +32.0%) and 1,152,000 Research Power.

#Research LvPath Stats buffAmount
1840Cavalry ATK+2.4%
2880Cavalry DEF+2.4%
3920Cavalry Lethality+2.4%
4960Cavalry HP+2.4%
51000Cavalry Lethality+2.4%